The Tate gets into Gaming
NEWS: Another innovation from the Tate Modern: Minecraft Worlds inspired by iconic works available to download November 24, bringing great art to new audiences.
Fear not; the Director of Tate, Sir Nicholas Serota, has not gone completely lost the plot. Rather, he’s found a nifty way to engage gamers and kids with art they might otherwise not have come across.
Once downloaded, users will be able to construct and alter their environment by positioning blocks- much like the original Minecraft, which is now the second-best selling game in history.
In the first two downloads released, Tate Worlds plays with the theme of Cities to bring works by French fauvist painter André Derain and World War I artist Christopher Nevinson to life. Players will find themselves in the worlds of Victorian London and the roaring twenties in New York; exploring the historic sites of each city and, most importantly, discovering how each painting was made.
The innovative and lively project is a fantastic way of teaching young people about art in a language that they will understand and makes a positive statement on the continuing rise of Tate’s importance amongst international institutions.
Look out for your favourite works in Tate Worlds’ upcoming releases which include John Singer Sargent’s, Carnation, Lily, Lily, Rose, 1885-6; Peter Blake’s, The Toy Shop, 1962; John Martin’s, The Destruction of Pompeii and Herculaneum, 1822; and Cornelia Parker’s, Cold Dark Matter: An Exploded View, 1991.
The first two maps from Tate Worlds will be available to download from Monday 24th November 2014